# Habits See [[routines|habit stacking]] I want [[routines]] so developed I can go on autopilot. #Thought/Goals. - New Behaviours - obvious, attractive, easy, satisfying - Stop behaviour - invisible, repulsive, difficult, unsatisfying Drop.. [[intentions|implementation intentions]] ## #Caution It can be easy to be hard on yourself when you are thinking about habits. Practice [[love yourself|self-compassion]] and [[equanimity]] for what is. Remember [[we are shaped by the people around us]]. Also remember that you may not [[feel the momentum]] and [[progress can be wearying]]. Like many changes you'll simply look back one day and realize you've done it. ## Habits I want to build and strengthen - [[mindfulness]] - [[strength training]] - [[learning]] and - [[action from love]] - [[sabbath]] - [[Purging|purge]] - All the keystone habits ## Keystone habits - [[wake up early|waking up early]] - [[exercise]] - [[meditation]] - [[consistency]] - [[healthy eating]] and eating less - [[time restricted eating]] - [[Breathe|breathing]] and [[slowly|slowing down]] - doing [[I can do hard things|hard things]] ## Habits I want to get rid of - [[phone addiction]] ## Understand habit formation - remember it is easier to add something than to take something away ## Habit stacking - Creating habits is about taking it out of the power of will. ## Misc - See [[Rules for myself]] - start small for [[small wins]] - [ ] Do this for habit trackiing https://beingpax.medium.com/how-to-create-a-habit-tracker-in-obsidian-youll-actually-use-9094eeac1af6 ## New Habits - obvious, attractive, easy, satisfying ## Stop behaviour - invisible, repulsive, difficult, unsatisfying ## Tricks - New Habits should take less than 2 minutes to do - Habit stacking (using one habit as a trigger for another) - Its easier to move toward something than to resist something (ex. easier to eat veggies or go for run than stew/struggle on abstaining from junk) ## Triggers - times of day - Locations - Individuals - See [[cues]] ## Relevant models / schema - Behaviour = Motivation * Ability * Trigger (B=MAT) - Elephant, rider, path ## Related - [[sweat]] - [[addiction]] and [[avoidance]] - [[consistency]] - [[state of flow]]