# Habits
See [[routines|habit stacking]]
I want [[routines]] so developed I can go on autopilot. #Thought/Goals.
- New Behaviours - obvious, attractive, easy, satisfying
- Stop behaviour - invisible, repulsive, difficult, unsatisfying
Drop..
[[intentions|implementation intentions]]
## #Caution
It can be easy to be hard on yourself when you are thinking about habits. Practice [[love yourself|self-compassion]] and [[equanimity]] for what is.
Remember [[we are shaped by the people around us]].
Also remember that you may not [[feel the momentum]] and [[progress can be wearying]]. Like many changes you'll simply look back one day and realize you've done it.
## Habits I want to build and strengthen
- [[mindfulness]]
- [[strength training]]
- [[learning]] and
- [[action from love]]
- [[sabbath]]
- [[Purging|purge]]
- All the keystone habits
## Keystone habits
- [[wake up early|waking up early]]
- [[exercise]]
- [[meditation]]
- [[consistency]]
- [[healthy eating]] and eating less
- [[time restricted eating]]
- [[Breathe|breathing]] and [[slowly|slowing down]]
- doing [[I can do hard things|hard things]]
## Habits I want to get rid of
- [[phone addiction]]
## Understand habit formation
- remember it is easier to add something than to take something away
## Habit stacking
-
Creating habits is about taking it out of the power of will.
## Misc
- See [[Rules for myself]]
- start small for [[small wins]]
- [ ] Do this for habit trackiing https://beingpax.medium.com/how-to-create-a-habit-tracker-in-obsidian-youll-actually-use-9094eeac1af6
## New Habits
- obvious, attractive, easy, satisfying
## Stop behaviour
- invisible, repulsive, difficult, unsatisfying
## Tricks
- New Habits should take less than 2 minutes to do
- Habit stacking (using one habit as a trigger for another)
- Its easier to move toward something than to resist something (ex. easier to eat veggies or go for run than stew/struggle on abstaining from junk)
## Triggers
- times of day
- Locations
- Individuals
- See [[cues]]
## Relevant models / schema
- Behaviour = Motivation * Ability * Trigger (B=MAT)
- Elephant, rider, path
## Related
- [[sweat]]
- [[addiction]] and [[avoidance]]
- [[consistency]]
- [[state of flow]]